New Game - Ultimate PVE

....Imagine

War is unjust and unfair, its all or nothing.
Its a living hell even before it began,
the end echoes into eternity.
No other place builds stronger bonds,
world on your shoulders, family all around you,
making sure the soldier beside you lives on.

Its time to make the ultimate pve war,
this one is for humanity, our survival.

Its theme can be all from human like aliens
wage war on whole earth to an Ai uprising.
The aim here is to make an unfair PVE opponent,
overwhelming resources & learning tactics.
Implement learning neural net Ai to attain victory at all costs.
Force players to bond, group and strategic wage war.
All in an totally 24/7 ongoing open mega war field with tons of objectives
All from fps, vehicle to "air to ground" styles. (no private servers, just the one)
Its mostly one or two bullets for a kill, as in life
 but for the player its perma death,
 you then have to restart from the beginning earn ranks and supplies.

The current war plans and strategy is voted consensus from HQ and all players
this opens up the current objectives, targets and areas to focus on.
You may go rogue as individual or groups, thus there is consequences.
PVE has an agenda and sticking to it, part of it all is to collect intelligence
and try to get upperhand and ahead of the enemy.
But even that is subject to change, as PVE is learning.
PVE its driven to win as much as you do.

If there is an annihilation, PVE wins
you may vote on either revolt or surrender,
revolt changes style of the game to subterfuge, melissa and
trying to retake objectives to start a counter attack for freedom.
If you surrender we wipe all players, restart the game,
PVE on the other hand levels up with advantage and contains all it learned.
Each year or per DLC we go back to zero, new campaign starts.

Essentially making a game to kick our ass

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