Virtual Reality Cash Grab

Virtual reality is by no means anything new,
Started to develops in the late 50s,
then late 60s finding first wearable concepts,
for example The sword of damocles, MITs trials/dev on augmented reality.











In the 90s  I recall fondly as I was co-running an internet cafe,
we offered VR-experiences playing games using the VFX1
alongside a cyberpuck (equiligant of today's hand controllers)
for movement and triggers etc











Already then it was very immersive and easy to use.
Sens then technology has exploded, surpassed any expectations.
The processing power in a watch today
would had needed a whole serverpark to manage back then.
Soon the regular smartphone will surpass your standard stationary computer.

The technology behind a vr-helmet is easy trickery of the eye
combined with old gyros to indicate where you look or point.
one would think VR should be something everyone has,
just as everyone has a pair of headphones.
As the supercheap google cardboard came out,
to be used with your smartphone,
a whole section of market has not yet been conquered.
That is all-in-one VR such as the Rift and HTC vive but " Low end "

Not until the past year we can see others try to release competitive VR.
But they all still only targeting and marketing for the high end.

They are using the simulare marketing-model as the smartphones but worse,
for ex IPhones usually ramp up prices by X3-X5 the production and shipping costs.
Ive seen virtual reality products ramping up X10 the costs.
















An iphone today is about $1000 but costs around $370 to make.
Other companies that don't over scale there whole business etc
can make same quality smartphones for half that price.

There been such a race and power mongering,
we left our self with an extreme surplus of components and reusable tech.
 There is so much new smartphones, we are talking several hundreds of brands,
that each yearly create and sell multiple types of phones.
There is more new phones than byers,
and we have not counted in resell/refurb and used !

Its time for the low end All-In-One virtual helmet & system,
its no longer about the technology, It is all in the programming.
You should even be able to phone call from your helmet.

The refurbish market and components today is so cheap,
one could even make a ECO friendly cheap version VR
that is all made from recycled plastic & older smartphones.
Saves the environment and helps the poor refurb communities,
They can make good competitive all-in-one VR for sale price $50-$100

For example with two low end 0.2 mp cameras in the helmet,
normally used in very old webcameras, component price next to nothing,
used behind simple fisheye lenses you could have full skeleton hand tracking.
Its all in the software at this point not the hardware.












The conclusion is they are just cash grabbing
making it out that its something new and not for everyone !

Same goes for all the accessories,
today you can easy make a cheap dome camera
or 2 cameras for full 360 VR and stream live vr to the world.
(even here its old well proven technologies)

In this case, low end is not poor quality !
It has already been done some years ago
there is millionaires to be made here, whos first ??

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